I do, however, have to convert them to an older FBX version to open them in Blender (just the GUMI parts, the other sample character parts open without conversion). I don't know what you mean by "full circle turnaround" or why you had to convert the GUMI parts at all? At least for me the FBX parts in the GUMI folder import to CSC and assemble without converting them and I can open and modify them in Cheetah3D without converting them.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |